module unecht.core.types;
import gl3n.linalg;
///
struct UEPos
{
int left;
int top;
}
///
struct UESize
{
int width;
int height;
}
///
struct UERect
{
UEPos pos;
vec2 size = vec2(1);
}
///
struct UEWindowSettings
{
UESize size = UESize(128,128);
string title = "unecht";
}