UEAssetDatabase

Members

Static functions

addAsset
void addAsset(UEObject obj, string path, string metaPath)
containsPath
bool containsPath(string path)
getAllIds
UUID[] getAllIds()
Undocumented in source. Be warned that the author may not have intended to support it.
getAsset
UEObject getAsset(string path)
getAssetName
string getAssetName(UEObject object)
loadTextureAsset
void loadTextureAsset(string path)
parseAssetFile
void parseAssetFile(string path)
refresh
void refresh()
refresh
void refresh(string path)
updateAssetMetafile
void updateAssetMetafile(UEObject obj)
Undocumented in source. Be warned that the author may not have intended to support it.

Static variables

ASSETFOLDER
auto ASSETFOLDER;
Undocumented in source.
EXT_METAFILE
auto EXT_METAFILE;
Undocumented in source.
assets
UEAsset[] assets;
Undocumented in source.

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