GlfwApplication

Members

Functions

framebufferSize
UESize framebufferSize()
mainWindow
UEWindow mainWindow()
openProfiler
void openProfiler()
openSteamOverlay
void openSteamOverlay()
run
int run()

contains the game loop is run in main function

terminate
void terminate()

initiate application closing

windowSize
UESize windowSize()

Variables

events
UEEventsSystem events;
Undocumented in source.
rootEntity
UEEntity rootEntity;
Undocumented in source.
sender
DespikerSender sender;
Undocumented in source.
steam
SteamAccess steam;
Undocumented in source.

Inherited Members

From UEApplication

run
int run()

root entry - gets called by main function and blocks until end of application

terminate
void terminate()
openProfiler
void openProfiler()
openSteamOverlay
void openSteamOverlay()
windowSize
UESize windowSize()
framebufferSize
UESize framebufferSize()
mainWindow
UEWindow mainWindow()

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