module unecht.core.window; import unecht.core.types; /// interface UEWindow { /// bool isCursorPosInside(float x, float y) pure const; /// public @property bool isRetina() const; /// @property bool shouldClose(); /// @property UESize windowSize() const; /// @property UESize framebufferSize() const; /// void wrapAroundCursorPos(float x, float y); /// void* windowPtr(); }