UEWindow

Members

Functions

isCursorPosInside
bool isCursorPosInside(float x, float y)
windowPtr
void* windowPtr()
wrapAroundCursorPos
void wrapAroundCursorPos(float x, float y)

Properties

framebufferSize
UESize framebufferSize [@property getter]
isRetina
bool isRetina [@property getter]
shouldClose
bool shouldClose [@property getter]
windowSize
UESize windowSize [@property getter]

Meta