UETexture2D

Members

Functions

loadFromFile
void loadFromFile(string path)
loadFromMemFile
void loadFromMemFile(ubyte[] mem)

Inherited Members

From UETexture

width
int width [@property getter]
height
int height [@property getter]
filter
UETextureFiltering filter [@property getter]
repeat
UETextureRepeat repeat [@property getter]
filter
UETextureFiltering filter [@property setter]
repeat
UETextureRepeat repeat [@property setter]
isValid
bool isValid [@property getter]
driverHandle
void* driverHandle [@property getter]
bind
void bind()
Undocumented in source. Be warned that the author may not have intended to support it.
unbind
void unbind()
Undocumented in source. Be warned that the author may not have intended to support it.
setFilter
void setFilter()
Undocumented in source. Be warned that the author may not have intended to support it.
_filtering
UETextureFiltering _filtering;
Undocumented in source.
_repeat
UETextureRepeat _repeat;
Undocumented in source.
_width
int _width;
Undocumented in source.
_height
int _height;
Undocumented in source.
_glTex
GLuint _glTex;
Undocumented in source.

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