UETexture

Members

Functions

bind
void bind()
Undocumented in source. Be warned that the author may not have intended to support it.
setFilter
void setFilter()
Undocumented in source. Be warned that the author may not have intended to support it.
unbind
void unbind()
Undocumented in source. Be warned that the author may not have intended to support it.

Properties

driverHandle
void* driverHandle [@property getter]
filter
UETextureFiltering filter [@property getter]
filter
UETextureFiltering filter [@property setter]
height
int height [@property getter]
isValid
bool isValid [@property getter]
repeat
UETextureRepeat repeat [@property getter]
repeat
UETextureRepeat repeat [@property setter]
width
int width [@property getter]

Variables

_filtering
UETextureFiltering _filtering;
Undocumented in source.
_glTex
GLuint _glTex;
Undocumented in source.
_height
int _height;
Undocumented in source.
_repeat
UETextureRepeat _repeat;
Undocumented in source.
_width
int _width;
Undocumented in source.

Inherited Members

From UEObject

hideFlags
void hideFlags(HideFlagSet v)
hideFlags
HideFlagSet hideFlags()
instanceId
UUID instanceId()
newInstanceId
void newInstanceId()
hideInHirarchie
bool hideInHirarchie [@property getter]
typename
string typename [@property getter]
createEditor
IComponentEditor createEditor()
serialize
void serialize(UESerializer serializer)
deserialize
void deserialize(UEDeserializer serializer, string uid)
instantiate
UEObject instantiate(UEObject obj)

TBD

Meta