UEReferenceEditor

version(UEIncludeEditor)
final
class UEReferenceEditor : UEComponent {}

Members

Functions

render
void render()

Static functions

open
void open(UEObject* _obj)

Inherited Members

From UEComponent

onUpdate
void onUpdate()
onCreate
void onCreate()
onDestroy
void onDestroy()
onCollision
void onCollision(UEComponent )
enabled
bool enabled [@property getter]
enabled
bool enabled [@property setter]
entity
UEEntity entity [@property getter]
sceneNode
UESceneNode sceneNode [@property getter]
registerEvent
void registerEvent(UEEventType _type, UEEventCallback _callback)

helper

getMenuItems
void getMenuItems(EditorMenuItem[] items)
setEntity
void setEntity(UEEntity _entity)

Meta