unecht ~master (2017-06-11T11:53:32Z)
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UEPhysicsSystem
unecht
core
components
physics
system
final
@
UEDefaultInspector
!
UEPhysicsSystem
class
UEPhysicsSystem :
UEComponent
{
static
dWorldID
world
;
static
dSpaceID
space
;
static
void
setGravity
(vec3 _v);
void
onCreate
();
void
onDestroy
();
void
onUpdate
();
void
propagateCollisions
();
}
Members
Functions
onCreate
void
onCreate
()
onDestroy
void
onDestroy
()
onUpdate
void
onUpdate
()
propagateCollisions
void
propagateCollisions
()
Static functions
setGravity
void
setGravity
(vec3 _v)
Static variables
space
dSpaceID
space
;
Undocumented in source.
world
dWorldID
world
;
Undocumented in source.
Inherited Members
From UEComponent
onUpdate
void
onUpdate
()
onCreate
void
onCreate
()
onDestroy
void
onDestroy
()
onCollision
void
onCollision
(UEComponent )
enabled
bool
enabled
[@property getter]
enabled
bool
enabled
[@property setter]
entity
UEEntity
entity
[@property getter]
sceneNode
UESceneNode
sceneNode
[@property getter]
registerEvent
void
registerEvent
(UEEventType _type, UEEventCallback _callback)
helper
getMenuItems
void
getMenuItems
(EditorMenuItem[] items)
setEntity
void
setEntity
(UEEntity _entity)
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See Implementation
unecht
core
components
physics
system
classes
UEPhysicsSystem