GlfwWindow

Members

Functions

close
void close()
create
bool create(UESize _size, string _title, UEEvents _evs)
destroy
void destroy()
isCursorPosInside
bool isCursorPosInside(float x, float y)
onResize
void onResize(UESize size)
showCursor
void showCursor(bool _show)
swapBuffers
void swapBuffers()
wrapAroundCursorPos
void wrapAroundCursorPos(float x, float y)

Properties

framebufferSize
UESize framebufferSize [@property getter]
isRetina
bool isRetina [@property getter]
shouldClose
bool shouldClose [@property getter]
window
GLFWwindow* window [@property getter]
windowPtr
void* windowPtr [@property getter]
windowSize
UESize windowSize [@property getter]

Inherited Members

From UEWindow

isCursorPosInside
bool isCursorPosInside(float x, float y)
isRetina
bool isRetina [@property getter]
shouldClose
bool shouldClose [@property getter]
windowSize
UESize windowSize [@property getter]
framebufferSize
UESize framebufferSize [@property getter]
wrapAroundCursorPos
void wrapAroundCursorPos(float x, float y)
windowPtr
void* windowPtr()

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