- isCursorPosInside
bool isCursorPosInside(float x, float y)
- isRetina
bool isRetina [@property getter]
- shouldClose
bool shouldClose [@property getter]
- windowSize
UESize windowSize [@property getter]
- framebufferSize
UESize framebufferSize [@property getter]
- wrapAroundCursorPos
void wrapAroundCursorPos(float x, float y)
- windowPtr
void* windowPtr()